wistaria


Wistaria is a story currently in a continual process of creation. Here, I experiment with code while I'm learning to draw and telling a story I've had stuck in my head. Thanks for visiting!


table of contents


Welcome!

09/16/24


I just finished replacing the portraits on the Limbo page, everything is linked up rn so if one wanted to view it, it's possible by exploring the site! But the story isn't really told in a fluid way atm. I did spend a lot of time plotting out the game/story and how everything should progress. But the actual full gameplay aspects I'll have to tinker with over time, because I do want to make sure I put at least an equal if not greater effort toward the coding aspect. Trying to figure out what will introduce more complexity, from a game design standpoint (*´-`*)

09/14/24


It's actually 3:30AM here on the 15th but we'll say this is for yesterday lol. Finally getting into some more intricate code, I think I'm going to need to slowly move from Limbo's current string arrays to objects, which is probably a good thing.

I'm trying to do things that push me to cement the basics that I just have never had time to focus on during my career so far. I need to go through this entire site and make things responsive, it is SHAMEFUL ;n; but it's satisfied me enough getting things out the door to keep working on everything, so. I also need to go through and add alt text - or at least empty alts, because I'll have to set aside quite a bit of time to properly describe every image I've drawn. oof.